Air Native Extensions
Welcome to the distriqt // air native extensions UserVoice site. This site is designed for you to leave feedback and suggestions on the native extensions, or even just to let us know how we are doing.
We are constantly looking for new extensions to develop so feel free to suggest ideas! We would love to know what you would like to see in our extensions, any enhancements or new extensions that we haven’t currently implemented.
Support
If you are looking for access to the extensions, documentation or dedicated support, all of that is now available through the dedicated air native extensions site:
132 results found
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3 votes
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link to issue tracker gives 404 ? ( https://github.com/distriqt/airnativeextensions/issues )
link to issue tracker gives 404 ? ( https://github.com/distriqt/airnativeextensions/issues )
3 votesPlease follow the instructions in your registration email to access the repository.
Thanks
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facebook api
my boss bought the full package one month ago with developer key
is this key can access facebook api or he should buy it ??3 votes -
Camera
I'm using flash's native video and camera classes for a photo mobile app i'm developing and I wanted to add your torch functionality in my file. and when I use the Camera.instance.initialise method my video feed does not show up. The torch works when I trigger it but I can't see my video screen. Any ideas?
Thanks.
--Ryan Snell3 votes -
TestFlight SDK deprecated
I'm using Testflight ANE for iOS and SDK 2.0.2 is deprecated by TestFlight.
Could you update SDK to last version please, both for Android and iOS?Thanks!
3 votesThis update has been completed. I’ll release the new version in the next package update. Should be early next week.
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Purchase failed in Android - application gets stuck
When I get a purchase failed with an item already owned error the application gets stuck.
I can see the top status bar and I can not click on buttons on my application. What Can I do to prevent this? Maybe it is stuck in your PurchaseActivity?3 votesHi,
Just letting you know we are now tracking this issue in the github repository issue #66. We have identified the issue and will have a fix soon.
Regards,
Michael -
In app purchase validation
I am using the In App Purchase ANE with Android.
I would like to do a server side validation of the purchase.
In your security recommendation you wrote to make sure to check the returned data signature, the orderId, and the developerPayload String.
I understand that I can get the signature and developer payload from the Purchase object received in the PURCHASE_SUCCESS listener.Where can I get the signed data for the verification with the signature?
As I understand I need it for the verification with the signature.
Also, Is the transactionId field in the Purchase object the orderId mentioned…3 votes -
latest ANEs
Does anyone have the zip containing all the latest ANEs (1.37) ive tried the url provided but always timesout.
Thanks
3 votes -
NativeMaps Android drawMapToBitmapData ()
Will be very good if possible to make the drawToBitmapData available also for Android.
3 votesSince the latest version of the Android google maps SDK, a bitmap snapshot is now available.
We have integrated this and it will be released with the new version of the Maps ANE, within the next few days.
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Versioning
Any chances of you guy's putting your stuff on a private repo (github, bitbucket...)? Would be much easier for us than zip files ;-)
3 votesWe’ve released the extensions to a github repository. Contact us if you want access information.
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Upgrade the Image ANE to be able to capture the screen
If the performance is good enough on the newest phones could your Image ANE be able to record audio and video to a file, or stream to YouTube, Facebook and Twitter?
This is a feature that has always been missing for actionscript on desktop and mobile.2 votesScreenshot capture is now available in the Image ANE
https://airnativeextensions.com/extension/com.distriqt.Image
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Onesignal Support For Push Notifications ANE
I currently use the Milkman Games extension for Push Notifications because it supports Onesignal with literally one line of code.
It would be great if you guys could support this so I can keep all my ANE's under one hood.
Cheers
Milkman Games ANE: https://www.milkmanplugins.com/easy-push-notifications-air-ane
Onesignal documentation: https://documentation.onesignal.com/docs/adobe-air-sdk-setup
2 votesOneSignal support has been added to the Push Notifications ANE.
https://airnativeextensions.com/extension/com.distriqt.PushNotifications
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android marshmallow system permission ane.
android marshmallow system permission ane.
i want it.2 votesWe have released the Permissions ANE to access generic permission requests for Android.
It is available on our site:
http://airnativeextensions.com/extension/com.distriqt.Permissions
Cheers
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Android notifications custom style
It would be great if Android notifications could be customised in terms of their style and layout, something which doesn't seem to be possible at the moment.
This would allow the notifications to have, for example, the Big View style or any other style available from the android sdk.2 votesExpanded layouts are now available as part of the push and local notification ANEs
http://airnativeextensions.com/extension/com.distriqt.Notifications
http://airnativeextensions.com/extension/com.distriqt.PushNotifications -
Google Identity Platform
Extension to use the new Google Identity Platform: See https://developers.google.com/identity/
2 votesThis is available now in the Google Identity ANE:
https://airnativeextensions.com/extension/com.distriqt.GoogleIdentity
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Understanding getDeviceToken() method in PushNotification extension
Please, describe getDeviceToken() method.
Multiple call of register() is not recomended by Google.
So, Do your extension store DeviceToken between app launches?And how do you solve problem with app apdated versions?
It is Google recomendation (http://developer.android.com/google/gcm/client.html):
"Check if app was updated; if so, it must clear the registration ID since the existing regID is not guaranteed to work with the new app version."Thanks!
2 votesHi,
getDeviceToken does not call register, the register function does this. The getDeviceToken simply returns the current registration id which is stored internally in the extension.
You should manage registration and unregistration in your application, using the register and unregister functions to retrieve and clear (respectively) the registration id.
Cheers
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recompile your ane files for use with AIR 15. They cause apps to crash otherwise.
Please recompile your ane files for use with AIR 15. They cause apps to crash otherwise.
2 votesAll of our extensions are updated and use the latest air SDK .
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MediaPlayer ANE, App freeze or crash on removePlayer()
I have a simple app for both iOS & Android, on click a button a video will play full screen.
on MediaPlayerEvent.FULLSCREEN_EXIT, MediaPlayerEvent.STOPPED or MediaPlayerEvent.COMPLETE I remove the player with MediaPlayer.service.removePlayer();on Android the app will crash with "Unfortunately the app has stopped"
on iOS 6 the app will freeze with black screen
on iOS 7 it works correctlyI have also tried calling stop before removePlayer, no difference
Is this a bug or am I missing somethingthanks
2 votesFollowing in github: https://github.com/distriqt/airnativeextensions/issues/197
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The latest package is available through our github repository: https://github.com/distriqt/airnativeextensions
I did an order, get a response with a key and a link. The link is not working. Don't you have a better way to send files to the customers except other repositories?
2 votes -
BEACONS: multiple UUID's for iBeacons?
I am using your Beacon ANE. I am able to register 1 beacon UUID, but I am specifically looking to be able to register multiple UUID's. I emailed your team before purchasing to see if you supported multiple UUID's....which I was told you did. Now that I have purchased, I am looking to get started with testing multiple UUID's, but I am only able to see 1 UUID working. Please help.
2 votesHi,
I’m looking into this issue now, It appears to be an issue with being already in a region when you start the application.
I’ll respond on the github question
Regards,
Michael===
UPDATE: This issue has been resolved in the latest release.
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